The Education Feature section contains a series of articles on contemporary issues in design and design education.
Education Feature
This paper explains an industrial design training recommendation that includes: teamwork among designers and other professionals; internship programs for the students; diversifications of students' course work; design as a process of project management; transformation of culture features into design; and closer collaboration between academia and industry.
The current study is aimed at investigating the relationship between the biological sex of industrial designers and the product gender of their design works.
This paper introduces an unconventional approach to teaching industrial design studio classes, which are the main venue of training and preparing students for their professional practice.
This paper attempts to build a 'knowledge bridge' for high quality idea generation by understanding and connecting new product development process and consumer value creation. An integrated value development framework is proposed at the end.
This paper is about the design and development process of a specific board game - named Rengarenk (All-Colors-in-One) that has the aim to implicitly teach some skills relating human rights and democracy as part of a broader project to educate teachers or volunteers and to create an educational material about Human Rights.
This paper explores the development of innovative curriculum pathways for highlighting the opportunities for designers in projects focusing on improved emotionally supportive and new practical outcomes for indigenous and non-indigenous communities emerging from historic and current indigenous cultural influences.
The British Standards Institute (2005) defines inclusive design as "The design of mainstream products and/or services that are accessible to, and usable by, as many people as reasonably possible without the need for special adaptation." This paper describes a project 'the future bathroom' that contributes to the development of methods and tools to support an inclusive design agenda.
Creative intuition drives students' work at the university – based on knowledge, experience and skills – giving rise to strategic conceptual ideas, to be followed by preliminary design concepts and training in new, cutting edge product development processes.
Building on Taiwan's existing strengths in technology and manufacturing, ideastorming: Concept Design of Future Products is an initiative, funded by the National Science Council of Taiwan, to foster interdisciplinary collaborative innovation between design and technology across campus.
This paper presents a new learning context designed for senior students' interdisciplinary study between the Industrial Design and the Computer Engineering Technology program at the University of Houston.


