The Education Feature section contains a series of articles on contemporary issues in design and design education.
Education Feature
In this research, Firza Utama Sjarifudin and Wiyantara Wizaka, propose a conceptual design tools that can be used in the programming phase of architectural design process using multiplayer 3D game engine.
his paper presents the research approach as well as three project instances: iSee, an augmented reality publication, Ubiquitous Anthropology, a scientific publication created and experienced through location-based technologies, and NeRVi, a global atlas of the scientific and artistic projects using augmented reality techniques."
The purpose of this presentation and paper is to further describe the purpose, curriculum development, organisation and logistics, activities developed and engaged in, and methods of instruction of the Innovation Boot Camp.
This on-going research project aims to enhance practice through efficiency gains by devising a totally digital industrial design strategy that could be developed to form a key component of an undergraduate curriculum.
This paper discusses the integration of digital technology in the studio process as a tool for design exploration where digital media is currently addressed as an additional and complementary step towards 3-dimensional form investigation.
This paper reports from two courses that teach design thinking to software engineering students adding another dimension of thinking to their typical analytical viewpoint.
This paper presents the findings of an experimental class to shorten the learning curve associated with 3D modeling. It borrows the concepts used in teaching Drawing to create a task based learning system.
This paper focuses on remarkable elements that make up the Turkish Culture and evaluate them in the framework of international design developments. It stresses the importance to protect the elements of culture which, throughout history, have been identified with their society and have determined their identity.
This article analyses the educational context in which Brazilian design students are inserted, the structural dynamics of their articulation and the discussions about education that are generated from it.
This paper presents the possibility to have a structured method to develop, in the student, the distinctions and the mental abilities of design while analyzing the ideas.


